Evony Status specialty: avalable time per day: < 1 hour Your self proclaimed skill: (80/100)
Subject: Building Goals (a little more advanced) Fri Jan 21, 2011 12:03 am
So what buildings should I build: Town Hall (try to make sure you ALWAYS have growth!!) Academy (Always upgrade Academy because of them lightbulbs) Hideout (4 levels higher then your town hall) Palace/Governor Residence (equal to how many cities you have) Tavern (makes population raise faster) Museum (As high as you can get it, CT save you wine!!!) Warehouse (ONE per city) Embassy (you only need one) Town Wall (try to keep even with town hall) Trading Port ( it saves you time loading and unloading the higher level) Shipyard (Level isn’t super important till you are bigger and able to support larger armies) Depending on what colony you’re on, you’ll want one of the Boosting buildings. For every level you upgrade one of these structures you gain 2% more material (which is a really good thing):
NOTE: If you build one of these, utilize them. Have your city focus on the resource you have this better building for. Designating cities to focus on certain resources is cost effective and brings you better bonuses!!!) Carpenter`s Workshop build on crystal island. Only need one
Stonemason Winegrower Glassblower Alchemist Tower Forrester Don't build the following buildings unless you have too. They only benefit you by 1% at that specific colony where as a boosting buildings upgrades can benefit all you your colonies: Architect`s Office Wine Cellars Firework Test Area Optician